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Double trouble miniclip
Double trouble miniclip








double trouble miniclip
  1. Double trouble miniclip serial#
  2. Double trouble miniclip driver#
  3. Double trouble miniclip software#
  4. Double trouble miniclip series#

Double trouble miniclip series#

XBee 2mW Wire Antenna - Series 2C (ZigBee Mesh)(Borrowed from Prof.

Double trouble miniclip serial#

HiLetgo YX5300 UART Control Serial MP3 Music Player Module Assemble the Matrix and Controller EnclosureĮlectronics Fun Kit & Power Supply Module.Address bugs during testing of the integrated system.Buying PCB parts from Anchor Electronics.Designing game timer and score-count relationship.Implementing the score-board and health count.Designing Game Win and Game Lose screen.Designing and integrating transition to level two and music.

double trouble miniclip

  • Integrating game sounds with game logic.
  • Double trouble miniclip software#

  • Finalizing PCB design in software and order PCB.
  • Implementing game logic for the ball hitting the character.
  • Integrating Xbee for wireless remote control and character Movement.
  • Developing Screen Transition from the game screen to level.
  • Designing and Implementing Ball Trajectory and bounce logic.
  • Implementing Character Movement through Joystick using UART.
  • Joystick integration and Button for shooting.
  • Designing PCB and Circuit Simulation in Eagle Tool.
  • Designing Game Start-up Screen and Game Over screen.
  • Double trouble miniclip driver#

  • Developing graphics driver for LED matrix and implementing initial game objects.
  • Read and familiarize with MP3 Decoder Datasheet.
  • Read and familiarize with LED Matrix Datasheet.
  • Distributing project tasks among group members.
  • Create a GitLab repository for the project.
  • Read previous projects, gather information, and discuss among the group members.
  • Rishabh Gupta & Vilas Dhuri & Saharsh ShivhareĪdministrative Responsibilities Administrative Roles Game Flow Technical Responsibilities Technical Roles
  • With each level the number of balloons and the size of bubbles increase.
  • If all the bubbles are not burst in that time limit the player loses one life.
  • Each level has a time limit to complete it.
  • If the character gets hit by the bubbles it loses one life and the level restarts.
  • The character must avoid getting hit by the bubbles.
  • Shoot arrows using the button on the game controller to burst the bubbles into smaller ones.
  • Using the joystick on the game controller, move the character left or right.
  • The main aim of the game is to burst all the bubbles and advance to the next level.
  • GamePad Controller Board: The gamepad controller board is responsible for processing input joystick and button press signals, controlling the character controls logic, sending character movement and button press signals over an Xbee interface.
  • Matrix Controller Board: The matrix controller board is responsible for displaying the graphics of the game, controlling the game logic, playing MP3 tracks based on the current game/menu screen, receiving character movement and button press signals over the Xbee interface.
  • Add background music to the game to enhance the gameplay experience.
  • Create simple coding logic for displaying required characters and game objects.
  • Establish UART communications through Xbee between the two SJ-Two Microcontrollers.
  • Use the FreeRTOS Real-Time Operating System on both SJ2 boards.
  • Design custom PCBs for both the gamepad and matrix controller SJ2 boards.
  • The main objective of this project was to create the “BUBBLE TROUBLE” video game displayed on a 64X64 RGB LED matrix, with one SJ2 board as a graphics processor/matrix controller, and another SJ2 board as a controller. Use your spike gun to pop all the bubbles from the largest to the smallest bits. This is all displayed in the LED matrix acting as the screen. Do you have what it takes to be the ultimate bubble shooter?. Race against time, collect all the traps and power-ups you can use to be the best at this game. Avoid the bubbles as they bounce through the level. Clear all the bubbles and get yourself out of trouble !! “Bubble Trouble” is a fun game where each time you hit a big bubble, it will split up into two smaller ones.










    Double trouble miniclip